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1
2 JSMN
3 ====
4
5 jsmn (pronounced like 'jasmine') is a minimalistic JSON parser in C. It can be
6 easily integrated into resource-limited or embedded projects.
7
8 You can find more information about JSON format at [json.org][1]
9
10 Library sources are available at [bitbucket.org/zserge/jsmn][2]
11
12 The web page with some information about jsmn can be found at
13 [http://zserge.com/jsmn.html][3]
14
15 Philosophy
16 ----------
17
18 Most JSON parsers offer you a bunch of functions to load JSON data, parse it
19 and extract any value by its name. jsmn proves that checking the correctness of
20 every JSON packet or allocating temporary objects to store parsed JSON fields
21 often is an overkill.
22
23 JSON format itself is extremely simple, so why should we complicate it?
24
25 jsmn is designed to be **robust** (it should work fine even with erroneous
26 data), **fast** (it should parse data on the fly), **portable** (no superfluous
27 dependencies or non-standard C extensions). An of course, **simplicity** is a
28 key feature - simple code style, simple algorithm, simple integration into
29 other projects.
30
31 Features
32 --------
33
34 * compatible with C89
35 * no dependencies (even libc!)
36 * highly portable (tested on x86/amd64, ARM, AVR)
37 * about 200 lines of code
38 * extremely small code footprint
39 * API contains only 2 functions
40 * no dynamic memory allocation
41 * incremental single-pass parsing
42 * library code is covered with unit-tests
43
44 Design
45 ------
46
47 The rudimentary jsmn object is a **token**. Let's consider a JSON string:
48
49 '{ "name" : "Jack", "age" : 27 }'
50
51 It holds the following tokens:
52
53 * Object: `{ "name" : "Jack", "age" : 27}` (the whole object)
54 * Strings: `"name"`, `"Jack"`, `"age"` (keys and some values)
55 * Number: `27`
56
57 In jsmn, tokens do not hold any data, but point to token boundaries in JSON
58 string instead. In the example above jsmn will create tokens like: Object
59 [0..31], String [3..7], String [12..16], String [20..23], Number [27..29].
60
61 Every jsmn token has a type, which indicates the type of corresponding JSON
62 token. jsmn supports the following token types:
63
64 * Object - a container of key-value pairs, e.g.:
65 `{ "foo":"bar", "x":0.3 }`
66 * Array - a sequence of values, e.g.:
67 `[ 1, 2, 3 ]`
68 * String - a quoted sequence of chars, e.g.: `"foo"`
69 * Primitive - a number, a boolean (`true`, `false`) or `null`
70
71 Besides start/end positions, jsmn tokens for complex types (like arrays
72 or objects) also contain a number of child items, so you can easily follow
73 object hierarchy.
74
75 This approach provides enough information for parsing any JSON data and makes
76 it possible to use zero-copy techniques.
77
78 Install
79 -------
80
81 To clone the repository you should have mercurial installed. Just run:
82
83 $ hg clone http://bitbucket.org/zserge/jsmn jsmn
84
85 Repository layout is simple: jsmn.c and jsmn.h are library files, tests are in
86 the jsmn\_test.c, you will also find README, LICENSE and Makefile files inside.
87
88 To build the library, run `make`. It is also recommended to run `make test`.
89 Let me know, if some tests fail.
90
91 If build was successful, you should get a `libjsmn.a` library.
92 The header file you should include is called `"jsmn.h"`.
93
94 API
95 ---
96
97 Token types are described by `jsmntype_t`:
98
99 typedef enum {
100 JSMN_PRIMITIVE = 0,
101 JSMN_OBJECT = 1,
102 JSMN_ARRAY = 2,
103 JSMN_STRING = 3
104 } jsmntype_t;
105
106 **Note:** Unlike JSON data types, primitive tokens are not divided into
107 numbers, booleans and null, because one can easily tell the type using the
108 first character:
109
110 * <code>'t', 'f'</code> - boolean
111 * <code>'n'</code> - null
112 * <code>'-', '0'..'9'</code> - number
113
114 Token is an object of `jsmntok_t` type:
115
116 typedef struct {
117 jsmntype_t type; // Token type
118 int start; // Token start position
119 int end; // Token end position
120 int size; // Number of child (nested) tokens
121 } jsmntok_t;
122
123 **Note:** string tokens point to the first character after
124 the opening quote and the previous symbol before final quote. This was made
125 to simplify string extraction from JSON data.
126
127 All job is done by `jsmn_parser` object. You can initialize a new parser using:
128
129 struct jsmn_parser parser;
130 jsmntok_t tokens[10];
131
132 // js - pointer to JSON string
133 // tokens - an array of tokens available
134 // 10 - number of tokens available
135 jsmn_init_parser(&parser, js, tokens, 10);
136
137 This will create a parser, that can parse up to 10 JSON tokens from `js` string.
138
139 Later, you can use `jsmn_parse(&parser)` function to process JSON string with the parser.
140
141 A non-negative value is the number of tokens actually used by the parser.
142 Passing NULL instead of the tokens array would not store parsing results, but
143 instead the function will return the value of tokens needed to parse the given
144 string. This can be useful if you don't know yet how many tokens to allocate.
145
146 If something goes wrong, you will get an error. Error will be one of these:
147
148 * `JSMN_ERROR_INVAL` - bad token, JSON string is corrupted
149 * `JSMN_ERROR_NOMEM` - not enough tokens, JSON string is too large
150 * `JSMN_ERROR_PART` - JSON string is too short, expecting more JSON data
151
152 If you get `JSON_ERROR_NOMEM`, you can re-allocate more tokens and call
153 `jsmn_parse` once more. If you read json data from the stream, you can
154 periodically call `jsmn_parse` and check if return value is `JSON_ERROR_PART`.
155 You will get this error until you reach the end of JSON data.
156
157 Other info
158 ----------
159
160 This software is distributed under [MIT license](http://www.opensource.org/licenses/mit-license.php),
161 so feel free to integrate it in your commercial products.
162
163 [1]: http://www.json.org/
164 [2]: https://bitbucket.org/zserge/jsmn/wiki/Home
165 [3]: http://zserge.com/jsmn.html