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[nmh] / docs / historical / mh-6.8.5 / miscellany / less-177 / position.c
1 /*
2 * Routines dealing with the "position" table.
3 * This is a table which tells the position (in the input file) of the
4 * first char on each currently displayed line.
5 *
6 * {{ The position table is scrolled by moving all the entries.
7 * Would be better to have a circular table
8 * and just change a couple of pointers. }}
9 */
10
11 #include "less.h"
12 #include "position.h"
13
14 static POSITION *table = NULL; /* The position table */
15 static int table_size;
16
17 extern int sc_width, sc_height;
18
19 /*
20 * Return the starting file position of a line displayed on the screen.
21 * The line may be specified as a line number relative to the top
22 * of the screen, but is usually one of these special cases:
23 * the top (first) line on the screen
24 * the second line on the screen
25 * the bottom line on the screen
26 * the line after the bottom line on the screen
27 */
28 public POSITION
29 position(where)
30 int where;
31 {
32 switch (where)
33 {
34 case BOTTOM:
35 where = sc_height - 2;
36 break;
37 case BOTTOM_PLUS_ONE:
38 where = sc_height - 1;
39 break;
40 case MIDDLE:
41 where = sc_height / 2;
42 }
43 return (table[where]);
44 }
45
46 /*
47 * Add a new file position to the bottom of the position table.
48 */
49 public void
50 add_forw_pos(pos)
51 POSITION pos;
52 {
53 register int i;
54
55 /*
56 * Scroll the position table up.
57 */
58 for (i = 1; i < sc_height; i++)
59 table[i-1] = table[i];
60 table[sc_height - 1] = pos;
61 }
62
63 /*
64 * Add a new file position to the top of the position table.
65 */
66 public void
67 add_back_pos(pos)
68 POSITION pos;
69 {
70 register int i;
71
72 /*
73 * Scroll the position table down.
74 */
75 for (i = sc_height - 1; i > 0; i--)
76 table[i] = table[i-1];
77 table[0] = pos;
78 }
79
80 /*
81 * Initialize the position table, done whenever we clear the screen.
82 */
83 public void
84 pos_clear()
85 {
86 register int i;
87
88 for (i = 0; i < sc_height; i++)
89 table[i] = NULL_POSITION;
90 }
91
92 /*
93 * Allocate the position table.
94 */
95 public void
96 pos_init()
97 {
98 if (sc_height <= table_size)
99 return;
100 if (table != NULL)
101 free((char*)table);
102 table = (POSITION *) ecalloc(sc_height, sizeof(POSITION));
103 table_size = sc_height;
104 }
105
106 /*
107 * See if the byte at a specified position is currently on the screen.
108 * Check the position table to see if the position falls within its range.
109 * Return the position table entry if found, -1 if not.
110 */
111 public int
112 onscreen(pos)
113 POSITION pos;
114 {
115 register int i;
116
117 if (pos < table[0])
118 return (-1);
119 for (i = 1; i < sc_height; i++)
120 if (pos < table[i])
121 return (i-1);
122 return (-1);
123 }
124
125 /*
126 * See if the entire screen is empty.
127 */
128 public int
129 empty_screen()
130 {
131 return (empty_lines(0, sc_height-1));
132 }
133
134 public int
135 empty_lines(s, e)
136 int s;
137 int e;
138 {
139 register int i;
140
141 for (i = s; i <= e; i++)
142 if (table[i] != NULL_POSITION)
143 return (0);
144 return (1);
145 }
146
147 /*
148 * Get the current screen position.
149 * The screen position consists of both a file position and
150 * a screen line number where the file position is placed on the screen.
151 * Normally the screen line number is 0, but if we are positioned
152 * such that the top few lines are empty, we may have to set
153 * the screen line to a number > 0.
154 */
155 public void
156 get_scrpos(scrpos)
157 struct scrpos *scrpos;
158 {
159 register int i;
160
161 /*
162 * Find the first line on the screen which has something on it,
163 * and return the screen line number and the file position.
164 */
165 for (i = 0; i < sc_height; i++)
166 if (table[i] != NULL_POSITION)
167 {
168 scrpos->ln = i+1;
169 scrpos->pos = table[i];
170 return;
171 }
172 /*
173 * The screen is empty.
174 */
175 scrpos->pos = NULL_POSITION;
176 }
177
178 /*
179 * Adjust a screen line number to be a simple positive integer
180 * in the range { 0 .. sc_height-2 }.
181 * (The bottom line, sc_height-1, is reserved for prompts, etc.)
182 * The given "sline" may be in the range { 1 .. sc_height-1 }
183 * to refer to lines relative to the top of the screen (starting from 1),
184 * or it may be in { -1 .. -(sc_height-1) } to refer to lines
185 * relative to the bottom of the screen.
186 */
187 public int
188 adjsline(sline)
189 int sline;
190 {
191 /*
192 * Negative screen line number means
193 * relative to the bottom of the screen.
194 */
195 if (sline < 0)
196 sline += sc_height;
197 /*
198 * Can't be less than 1 or greater than sc_height-1.
199 */
200 if (sline <= 0)
201 sline = 1;
202 if (sline >= sc_height)
203 sline = sc_height - 1;
204 /*
205 * Return zero-based line number, not one-based.
206 */
207 return (sline-1);
208 }